Currently...

24 degrees and smoggy

Biome Modifiers

Electrical storms

Frequent electrical storms in this biome will destroy any electronics within it.

Extreme temperatures

Extreme temperatures and sudden temperature swings are common in this biome.

Flood-prone

This biome is prone to frequent flooding.

Creatures found in the Phoulk Enchanted Forest

UNCOMMON

#180 Scordul

Scorduls are large, slow-moving amorphous blobs of flesh and bone that live in the forest. They are nocturnal and will often hide in caves or behind rocks, waiting for prey to come close. They can also camouflage themselves by changing their shape through a complicated bone-re...

#180 Scordul

COMMON

#117 Gomligu

The gomligu is an large creature that resembles a rabbit, but with a long tail and thick, grey patches of rubbery skin. The gomligu is a rather shy and timid creature that flees readily, but they can occasionally be seen wandering about in enchanted forests on their hind legs ...

#117 Gomligu

UNCOMMON

#079 Skrayll

Most Skraylls live in the darkest forests, eating shrubs and rodents, although those that live a long time often grow larger and larger. Skrayll bones are made of a soft, rubbery substance that allows them to change over time depending on use, not unlike how muscles grow and s...

#079 Skrayll

RARE

#294 Qing'chi

Legends of the old qing'chi depict them as peaceful, fast, and incredibly intelligent. Although they were physically disproportioned by most standards, it's widely believed that their large head was the precursor to developing multiple interspecies languages and a strategic aw...

#294 Qing'chi

UNCOMMON

#018 Blaud

Blauds are tiny, goat-like creatures that can grow up to an inch tall when fully grown. Although they love the rain, it often washes them away, causing them to drown. They are extremely sensitive to the sun and will die if exposed to it for too long. To protect their small col...

#018 Blaud

COMMON

#034 Mrohl

Mrohls live in enchanted forests where they eat magic berries and hallucinogenic plants. As such, their reactions to adventurers are as predictably intense as their actions are unpredictable. Their droppings are typically made into a hallucinogenic alcohol.

#034 Mrohl