Discover more creatures
#105 Girflet
Girflets are creatures typically found in the damp undergrowth at the base of forest cliffs. When disturbed, they will race away at high speed, firing off seedpods into the air. On the ground, these seedpods bury themselves into loose dirt and sprout into a full-grown tree, making girflets great for reforesting an area.
#064 Ytrail
Ytrail are large snail-like creatures found in frozen areas. Their shell is an immaculate conductor of heat, which keeps their body warm on even the coldest days. Domesticated ytrails are often ridden by small children to get to and from school and their friends' houses.
#147 Herling
The herling is a small bird about the size of a housecat. They are mostly harmless, but are often pests because of their tendency to steal and hoard shiny objects. A herling will take any object that catches their eye, including jewelry, coins, pencils, pens, forks, spoons, knives, scissors, and anything else they can carry. They usually hide these objects in the hollows of trees or other dark recesses of their environment. They are also known for the bright red feathers that emit a slight luminescent glow in low light.
#192 Crindelino
Crindelino (meaning "giant armored ones" in an ancient script) are New World placental cold-blooded mammals. Crindelinos live isolated lives in the hottest deserts for long lifespans currently estimated to be over two thousand years long. Crindelinos are characterized by a leathery armor shell and long, sharp claws at the end of even longer arms. They have long legs, but are incredibly inflexible creatures, which impedes their mobility and speed. Newborn crindelinos typically measure between five and six feet tall, yet older crindelinos can grow to be over six hundred feet tall. Although they would be extremely capable predators, crindelinos frequently roll up into an armored ball whenever they are threatened by a predator, big or small.
#308 Nishiki
The nishiki is a large, intelligent and naturally magical creature that stands far above most other plainswalkers. They are usually found in large herds in the northern and southern tundras of the planet, where their thick hide keeps them impervious to freezing temperatures. Although nishikis have immense magical powers, they are not able to cast spells like their smaller cousin, the nashaka. Instead, their magical powers manifest physically in the form of a gigantic horn that grows out of their forehead. Depending on the individual nishiki and their mood, touching the horn can heal wounds and cure disease, or create fire and lightning.
#298 Goryth
Goryths are a species of omnivorous humanoids native to the world's greenest mountains. Their bodies are covered in black or dark brown fur and their feet are large and splayed, making them excellent at climbing and jumping. Their heads are large, with a pair of yellow eyes, a small, flat nose, and no mouth. They have long, prehensile tails with which they grab onto branches and climb trees.
#309 Vargon
Vargons are enormous, thick-skinned reptiles that form the natural apex predator in the kingdom of Skulnir. They are visibly descended from several different creatures and have four clawed feet and feathery wings, which are hidden beneath their thick, leathery skin. They have a mouth full of razor-sharp teeth and a long, whip-like tail that they use to hunt prey and defend themselves. Vargons are incredibly tough and muscular and will kill anything in their path; however, they are also very clever and will usually avoid confronting creatures larger than themselves, unless they are extremely hungry or highly provoked.
#322 Ungarmel
When a creature is near, an ungarmel on the prowl will curl up in a ball and hover above the ground, doing its best to blend in with the environment in order to catch its prey unaware. When the time is right, the ungarmel will attack by releasing the creature inside it that drinks blood. After a successful hunt, the creature returns and eventually shares its spoils from inside the ungarmel.
#366 Hastdre
In the furthest reaches of the coldest tundras where visibility reaches near-zero with even your hand right in front of your face, the mechabionic hastdre dominate the area with metallic skin and no need to eat. These hastdre are able to sustain themselves with solar energy, absorbing sunlight through their fiber-optic mane and converting it into energy. Even when intense blizzards block out the sun for days or weeks at a time, hastre will enter a low-energy hibernation mode until their power source is accessible again. Hastdre are highly intelligent creatures, able to communicate with each other through electronic signals and even able to hack into electronic systems or each other. They are fiercely territorial, protecting their territory with advanced weapons systems built into their bodies. They are also known to be quite aggressive, attacking any intruders on sight. Despite their metallic exterior, hastdre are not immune to injury and must occasionally repair themselves. They have the ability to regenerate lost limbs and repair damaged areas by consuming metal and other materials to rebuild their bodies. While the hastdre are primarily solitary creatures, they do form small groups or "packs" during mating season. These groups can consist of up to 10 individuals, and the dominant hastdre will be in charge of defending the territory and leading the pack. The mating process for hastdre is quite elaborate, involving elaborate courtship rituals and displays of strength and intelligence.
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