A wild creature appears!#172
Krangofs are most notable for their pungent odor and high-pitched, loud calls. They are largely-solitary, aggressive scavengers and maim any other animal that they perceive as a threat. Their sharp teeth are formed into a single, solid, serrated blade. Krangofs are the only creature completely impervious to the venomous bite of a poxip, among many other poisons. Krangofs are very smart and sometimes work together in small groups to hunt the animals that they need to survive, although they are untrustworthy and will backstab others to gain more food for themselves after completing the hunt.
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Fexodos are small, furry animals that somewhat resemble a cross between a bat and a mouse. They live in herds of around fifteen and need very little food, subsisting mainly on insects and fruits. Fexodos are social and affectionate animals, and are often kept as pets by humans. When frightened, they temporarily inflate their body to three times its normal size.
Mrohls live in enchanted forests where they eat magic berries and hallucinogenic plants. As such, their reactions to adventurers are as predictably intense as their actions are unpredictable. Their droppings are typically made into a hallucinogenic alcohol.
The first vwamil discovered swam out of a hot springs in a crowded, national park in the winter. The park was immediately shut down for investigation into what the unknown creature was, which then led to the discovery that vwamils commonly live in the deepest crevasses in many popular hot springs around the world. Why that first vwamil left the boiling water for a cold, winter day is still unknown.
Zweifhlaughttes are colossal slugs from a time long before humans that have an interesting physiological compartmentalization not present in other species on the planet. The majority of the body remains buried underground in self-dug caves, while smaller pieces of the body detach and claw their way up to the surface, where they hunt for small animals. After they've consumed an excess of nutrients, the hunting appendages return underground and rejoin with their host body.
The sidjif is a large, snakelike creature that is commonly used as a mount for the orcs and goblins of the world. Their massive bodies can grow up to 60 feet in length, and are powerful and muscular enough to support the weight of ten riders. They have four hearts, a large mouth, and several eyes that can be found on their head, neck, and body. They are very trusting and have been known to forge strong bonds with the riders that they are paired with. Their name comes from the sound that they make when they are pleased or hungry, which follows a short, warbling beat.
Ephflynnes are enormous creatures that swim through the air at speeds of up to one thousand miles per hour. They're completely translucent, but they can change the wavelength of light they reflect to blend in with their surroundings or to make themselves visible. They eat massive amounts of vapor every day, which they track and locate by following a pheremone known as sugreth. An ephflynne can grow to be ten miles long and can live for hundreds of years.
These radioactive snails descend from the common snail but have mutated to grow branching, interconnected shells around long, eel-like bodies. Horsnaus typically live 20-25 years and then die in their shell, which is often too intricate to be reused by another horsnau. While a horsnau shell isn't particularly hard or structurally sound, their toxic, foul-smelling meat deters most would-be predators.
#187 Southern Bladesnake
The southern bladesnake is an aggressive snake variant originating in the deserts of Yerht. Most notable for their regenerative serum, bladesnakes intentionally sever the tails of their young and hold scavenged knives or other metal trinkets against the newborn's wound. Wounded bladesnakes secrete a natural healant that bonds their biostructure with the foreign objects, resulting in snakes that grow up with, for example, a knife for a tail. Despite their name, bladesnakes aren't typically aggressive and often bond with other metal objects, like spoons, pipes, and ancient debris and then learn to use their tails as specialized tools within their community.
This large avian is colloquially known as the "master of camouflage" because of the hard, spectral shards that cover its body. These scales contain thousands of prisms that capture ambient light and reflect a perfect representation of an uninterrupted atmosphere, effectively rendering the spectrowl invisible at most wavelengths. Because spectrowl shards are so delicate, their system camouflage can easily be damaged or disrupted in the event of a physical injury; when this happens, they have been known to reflect laser-focused beams of light that may temporarily or permanently blind those nearby. In ancient times, spectrowl were thought to be creatures from another dimension and were purposefully injured at large gatherings to produce great spectacles of light.
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