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#030 Urryn-ast

Urryn-ast are always on the hunt for humans on the verge of death and will track their prey for days at a time. They consume deceased bodies whole and, in doing so, memorize a sequence of the consumed DNA as a part of their complex digestive process. After their feast, Urryn-ast will often shapeshift into the consumed creature and retrace their path back to others, hoping to get closer to their next meal.

#009 Rappariffian

Rappariffians have never had a confirmed sighting, but cultures throughout history have always told stories of some form of them, albeit with different names. These spectral presences weave themselves through dimensional planes, occasionally passing through our physical dimension. Stories are inconsistent on whether they're completely silent or screaming banshees.

#022 Xianc'onent

Since the beginning of storytelling, sailors have told stories of horrible terrors hiding at the bottom of the oceans. These xianc'onents are said to emit a low vibration that amplifies through water and can be felt, just barely, while aboard larger ships. They usually stick primarily to the ocean floor, often living among sunken ships and wreckage, but male xianc'onents will also ascend to higher elevations during their brief mating seasons.

#016 Xylach

Xylaches are sprawling reptilian creatures that tend to migrate toward popular human beaches to feed off the trash and food left behind. Although one xylach could easily match twenty or more people in power, they largely remain docile and, at most, loudly grunt towards beach-goers for scraps. Rather than trying to remove them or going to different beaches, people have largely learned to just ignore xylaches.

#308 Nishiki

The nishiki is a large, intelligent and naturally magical creature that stands far above most other plainswalkers. They are usually found in large herds in the northern and southern tundras of the planet, where their thick hide keeps them impervious to freezing temperatures. Although nishikis have immense magical powers, they are not able to cast spells like their smaller cousin, the nashaka. Instead, their magical powers manifest physically in the form of a gigantic horn that grows out of their forehead. Depending on the individual nishiki and their mood, touching the horn can heal wounds and cure disease, or create fire and lightning.

#265 Trogurp

Trogurps are small, brightly-colored insects that are typically found in the forests of the world. They eat leaves and other plant matter and are covered in a thick chitinous shell. Male trogurps can be aggressive towards one another and will duel for the right to mate with a female. These duels are often deadly and can take place for hours, with the victor often being a trogurp that has lost most of its legs or wings. After finding a mate, the wounded trogurp will hitch a ride on its new mate until its limbs have grown back.

#307 Kubup

Kubups are brightly-colored arboreal creatures that can jump up to 100 feet high. They are an important part of forest ecosystems, as they feed on dead tree leaves and recycle them into nutrients for the trees. They typically climb to the very top of trees and sleep there, clinging to the leaves by their sharp teeth, but during stormy weather, they can sometimes be found hiding under rocks or in caves. Their fur, when rubbed on a person's skin, will cause that person to turn into a dornax if the kubup was faizen. The effects of this process are irreversible except by highly skilled magicians.

#359 Nadraghb

The nadraghb are extradimensional beings that physically resemble earthly raccoons in appearance, but that's where their similarities to any creatures on this planet end. Nadraghb seem to freely manipulate spacetime, allowing them to move at superluminal speeds, fly, or phase through matter on another plane. Nadraghb have a complex social structure, valuing community, cooperation, and self-improvement. They have a strong sense of family, often living in large groups with close-knit bonds. Their society is ruled by a council of elders, chosen for their omniscience and experience, who assign quests to those in lower castes and mentor the young. Although nadraghb seem incapable of speaking or understanding human languages, they do seem to have a sense of humor; when visiting our world, they often fashion clothes to look like ninjas, bandits, or cowboys. These creatures are capable of using literally any object as a weapon and will always fight their way out of any sticky situation. Despite their advanced abilities, however, the nadraghb are largely peaceful creatures, often preferring to spend their time studying the quantum plane or watching cartoons.

#151 Zamperk

Zamperk are large, powerful creatures related to ancient dragons, but classified as a modern hydra. They are covered in thick dragon scales made of opaque crystals and have large, razor-sharp claws and teeth. They have long, whip-like tails with an accelerated regeneration factor that often not only heals all cuts and wounds, but also spawns additional, conjoined zamperk bodies as appendages. Zamperk scales are a common medicinal component when ground up into fine powder. Zamperks can also be found hibernating in large caves, particularly those found inset in mountainous terrain. Zamperks sometimes sleep for years at a time and are very difficult to wake up; however, whenever a zamperk awakens, they experience intense hunger and will hunt down the first living thing they see.

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