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#029 Chreish
Chreish are sprawling, shapeless creatures that lack the traditional skin and body of most creatures. Instead, they grow long, entwined limbs of pure hair which act like roots to leech nutrients from the plants and soil they crawl over. They shed a lot of hair when moving and are generally seen as pests outside of the coldest climates, where their hair is a more precious resource.
#060 Brugnul
Brugnuls are microscopic parasites that can be found in most environments. They are commonly found in the bodies of other creatures, but can also be found on the ground, in water, and in the air. They are extremely hard to detect, and can be difficult to remove if they are located in the brain or other vital organs, where they can cause a variety of symptoms. Brugnuls are extremely resilient and almost always outlive their hosts.
#049 Emollo
Emollo are a race of intelligent grub-like creatures that evolved arms and legs while living in gigantic, underground cities. They stand approximately three centimeteres tall and typically live around eighty years, spending approximately half of that in their long-term school system.
#064 Ytrail
Ytrail are large snail-like creatures found in frozen areas. Their shell is an immaculate conductor of heat, which keeps their body warm on even the coldest days. Domesticated ytrails are often ridden by small children to get to and from school and their friends' houses.
#128 Sprindull
Sprindulls are extremely large, short-haired bears that live extraordinarily long lives in the deserts with no known predators. Their intelligence level has been measured as slightly above human level and older sprindulls have shown an innate capability for understanding human language, although they don't have the vocal chords necessary to formulate their own human speech. Desert towns will often adopt a sprindull of their own as a kind of mascot, forming a symbiotic relationship between the town and the bear.
#241 Witango
Witango are large, sturdy crystalline beasts that spend most of their days laying down and enjoying a warm bath in temperate swampwater. They have a hard time getting out of their baths because they are so comfortable, so they employ the help of their children (witangolions) to pull them out when their bath is over. When a witango leaves their bath spot, they typically leave behind an assortment of subterrean crystals that spread from their body, which sell for large amounts to most traders.
#315 Tableu
Tableu are artificial, lab-designed mammal-likes that were designed for domestication into dense populace housing. Tableu are known for their eponymous "table", a hardened appendage on top of their head that they perpetually hold perfectly parallel to the ground. When purchasing a tableu, three distinct sizes are available, and each can hold a varying amount of weight on their table. The tableu mind is a small one which shuts off completely when there aren't any humans around. Coupled with the low-energy hibernation state they enter while their mind is unpowered, tableu are designed to be the perfect pet for on-the-go families or those who want little to no commitment in their choice of pet.
#263 Vindsmen
After the devastating CK-295 meteor impact, what little life survived on planet P-192-856B had to radically evolve in order to survive the planet's new radioactive atmosphere. Vindsmen were once a variant of the common earth ape whose DNA began to diverge shortly after being seeded onto the planet; however, the few changes that occurred prior to CK-295 were dwarfed by its impact. Vindsmen have largely migrated from forests and jungles to caves deep underground, where they eat mushrooms, small plants, and insects. Most notably, vindsmen have evolved an amorphous muscular system that allows them not only to reshape their body at will, but also to combine with other vindsmen into a singular entity. Although rare, some sightings have reported gigantic vindsmen clusters of hundreds of connected apes. Vindsmen have a short lifespan due to an extremely high frequency of cancer.
#289 Harra
The harra are an ancient race of polymer creatures that were created by the old gods as a punishment for mankind. Harra were meant to be a curse upon humanity, but they have since evolved and are now a beneficial, benevolent species. They are very intelligent and able to communicate with humans through telepathy. They are able to heal most diseases by touch and the most powerful harra are capable of keeping other creatures alive even if they are mortally wounded. They also have a strange affinity for electronics and are able to understand and control any system using radio waves. They can be found all over the world, but the harra believe their true home is in the sky.
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