Discover more creatures

#014 Yogido

Yogidos are eastern mammoth-goat hybrids that can grow to extreme sizes. It's not uncommon for a town to collectively adopt a Yogido, which can provide substantial fur, fuel, and warmth to the town and — in the case of the most well-trained Yogidos — occasionally hunt for the town, too.

#063 Buyrnwen

Buyrnwen are large snails that live for hundreds of years at a time with the ability to osmose their life force into the complicated chemical structure of their shell. After death, buyrnwen shells decompose and recombine with their body, reviving them with their stored life essence. They taste disgusting and have few predators, but those who hunt them also end up extending their own lifespan.

#033 Crefih

The Crefih is an intelligent and tricky creature that attracts prey by reforming a tentacle-like appendage into the shape of a vulnerable animal. The body employs a natural camouflage and springs to attack anything that strays close to its trap. It's said that Crefih are nature's original tricksters.

#086 Jhinx

The noble jhinx is an ancient race of sphinx that escaped global disaster and found a new home among the deep jungles in the world, where it lived for several thousand years before being rediscovered as an entirely new species. Jhinx seem to be capable of replicating the natural sounds of any other animal it encounters and superstitious folk believe it has the ability to converse with any other animal in their own tongue, including humans. No reported human-jhinx conversation has ever been verified.

#047 Aledharo

Aledharen are slimy, blind creatures that wander deserts in search of warm rocks to lie on, where they'll typically sunbathe for weeks at a time. When an aledharo is hungry, it'll bury its head in the dunes and extend root-like tentacles that extract nutrients and groundwater from deep in the ground. The slime aledharen uniformly secrete from their body is disgusting both in taste and smell, and is a natural predator-deterrent.

#165 Shaleel

The shaleel is a large, multi-colored reptile that inhabits the swamps and wetlands of Oorzh. Being mostly aquatic, the shaleel usually only comes to land when it is voluntarily wanting to shed its skin. Shaleels have a long, constantly-tapping tail that produces an electrical current that they use to incapacitate fish while hunting. When a predator or a new potential mate approaches, the shaleel will raise its tail high above its head and then slam it down; if the creature is a potential mate, the electrical current will cause an explosion of green sparkles that attracts the mate. If the creature is a predator, the explosion will usually ward it off.

#258 Tarodo

Tarodos are dangerous cave-dwelling creatures. Their long tentacles are able to find and grasp prey from far away to drag it into their subterranean lairs. Tarodos usually hunt alone from the safety of their lair, but sometimes a few tarodos will group up to work together and overwhelm larger prey. While their sticky, venomous tentacles are a threat to most animals, some fish are able to swim up the tentacles and into the tarodo's mouth to retrieve half-digested fish scraps, as the tarodo's hooked tentacles struggle to grab small things that are moving quickly up the tentacle.

#355 Vilagoth

Vilagoths are an intelligent species of semi-aquatic jellies. They have large eyes and at least four tentacled arms with webbed microfingers, and they can breathe underwater for up to ten days at a time before needing to resurface. The males have small tusks that grow from their lower jaws, but the females don't have any. They are very friendly and docile creatures that like to spend their time floating around in the water and playing simple games with each other. They aren't very strong, but they are fast and can swim at speeds of up to 75 km/h. They are also quite intelligent and have been known to teach themselves how to read and write using sunken ships.

#198 Hoomer

Hoomers are the descendants of a group of people who took part in an experiment involving transtemporal teleportation. This experiment resulted in the occupants of the teleportation chamber being displaced in time, transforming them into the hoomers. The hoomers' bodies are humanoid in shape, but they have no visible mouths, nose, or ears. Instead, they have a single eye in the center of their chests. They have arms and long antennae embedded within vents that cover them. Hoomers speak by means of complex hand gestures in a language that requires an acute understanding of spacetime and Leibniz curves.

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