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#012 Val'anur
The val'anur is a monstrous beast of the tundra. What it lacks in speed it makes up for in determination and force. Val'anurs never sleep, which allows them to chase their prey indefinitely. Their gigantic paws sport deadly claws that tear exhausted prey to pieces, which val'anurs slowly savor until moving onto their next meal.
#134 Brokkind
Brokkinds are a species of intelligent monkey with silver wings that lives in trees in the tropics, mostly in the jungles of the world. They are about the size of a toucan and have a very high metabolism, eating about fifty times their body weight in food every day. They are very curious, and mature brokkinds often live alone, exploring the forest and watching the other creatures of the world with an unwavering gaze.
#106 Sidjif
The sidjif is a large, snakelike creature that is commonly used as a mount for the orcs and goblins of the world. Their massive bodies can grow up to 60 feet in length, and are powerful and muscular enough to support the weight of ten riders. They have four hearts, a large mouth, and several eyes that can be found on their head, neck, and body. They are very trusting and have been known to forge strong bonds with the riders that they are paired with. Their name comes from the sound that they make when they are pleased or hungry, which follows a short, warbling beat.
#128 Sprindull
Sprindulls are extremely large, short-haired bears that live extraordinarily long lives in the deserts with no known predators. Their intelligence level has been measured as slightly above human level and older sprindulls have shown an innate capability for understanding human language, although they don't have the vocal chords necessary to formulate their own human speech. Desert towns will often adopt a sprindull of their own as a kind of mascot, forming a symbiotic relationship between the town and the bear.
#208 Marvenken
Marvenkens are sea creatures that prey specifically on sailors and passengers to small- to medium-sized boats. Although they typically dwell near the bottom of whatever body of water they've called home, any time a marvenken finds something shiny along the ocean floor they will float closer to the surface in search of boats and unassuming victims. By holding the shiny object in their mouth, they'll reflect sunlight towards the boat to draw attention to itself and hold the object just beneath the surface, as if offering it to the ship's passenger. If their prey reaches into the water to grab the object, the marvenken will quickly wrap a dozen tentacled appendages around whatever they can and pull their dinner into the water, where it is quickly dragged back down into the depths and never seen again.
#373 Dounreleon
The dounreleon is a large multi-legged animal similar to that of a mule, with a chameleon like ability to change its coloration depending on location, temperature, and the temperament of the dounreleon. They have a stocky build, thick horns for protection and offense, and four sets of ears underneath their horns, with one set smaller than the other and used for listening for higher frequencies. Considered to be a luxury use for transportation and cargo-carrying for the upper class of people who have managed to somewhat domesticate it, they are highly sought out for their strength and seemingly endless endurance. But that combination allows for their testy attitudes to be known at any point, which is why domestication is still not entirely complete, and many people have died at random while involved with a dounreleon. Most are aggressive, with the females more likely to cause casualties than the males, and headstrong. If it's a unique dounreleon that you seek, then good luck not dying at any given point.
#172 Krangof
Krangofs are most notable for their pungent odor and high-pitched, loud calls. They are largely-solitary, aggressive scavengers and maim any other animal that they perceive as a threat. Their sharp teeth are formed into a single, solid, serrated blade. Krangofs are the only creature completely impervious to the venomous bite of a poxip, among many other poisons. Krangofs are very smart and sometimes work together in small groups to hunt the animals that they need to survive, although they are untrustworthy and will backstab others to gain more food for themselves after completing the hunt.
#312 Galum
Galums are ancient, majestic creatures born from the remains of ancient warriors. They were once sentient beings known as the "ustones," but were transformed by an unknown magic into massive, leathery creatures with two wings and a retractable tail. Galums can speak, but rarely do so; instead, they prefer to be silent, stoic, and hypervigilant. Although galums have wings, they weigh far too much to be able to fly; whether this was an intentionally cruel design or a safety mechanism for their makers has been lost to time.
#279 Musrusqua
Musrusquas are small, intelligent mammals slightly resembling molerats who live in and under forests. Musrusqua skin is made of a durable chitin scaling that make them incredibly resilient to predators. These small creatures are best known by adventurers and travelers who frequent the publicweald, where they routinely yell at human passerbys in their harsh, squealing language. Underground, musrusquas are unrivaled in speed; their long, sharp claws can pierce through hard stone as easily as they can dig through dirt.
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