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#018 Blaud

Blauds are tiny, goat-like creatures that can grow up to an inch tall when fully grown. Although they love the rain, it often washes them away, causing them to drown. They are extremely sensitive to the sun and will die if exposed to it for too long. To protect their small colonies from the elements and being stepped on, blauds will often burrow in the ground and sleep for several days at a time, taking turns in shared holes.

#079 Skrayll

Most Skraylls live in the darkest forests, eating shrubs and rodents, although those that live a long time often grow larger and larger. Skrayll bones are made of a soft, rubbery substance that allows them to change over time depending on use, not unlike how muscles grow and shrink. Their rubbery bone material also secretes a slimy substance that hardens into a thick hide when exposed to air, which skyraylls must constantly shed or else they risk mobility problems and/or full paralysis.

#039 Gundir

Gundirs are feared beasts of the furthest reachest north. They move quickly and quietly, using the pelts of their prey both to stay warm and remain cloaked under cover. They have been known to masquerade as animals for up to a week before ambushing others. Natives in the area refer to gundirs as fi'ni, which roughly translates to "Layered Pelt Beast".

#188 Crysion

Crysions exhibit an interesting physical phenomenon not entirely understood yet by scientists: the refraction of their scales reflects light such that crysions are only visible in water and invisible out of water. After death, the crysion's scales begin a chemical decomposition process that results in less and less "invisibility" over time. Crysion meat is one of the most nutritious fish and said to be extremely good for maintaining healthy eyes.

#256 Ifrit Wyrm

The fabled ifrit wyrm is a colossal demon sandworm that makes its home underneath large deserts. Its immense body temperature superheats the desert's environment and can sometimes result in wildfires or thick layers of glass forming beneath the sand. Ifrit wyrms tunnel quickly and eat anything they can catch, which is often easy to do with their geovibrational feelers. Ifrit wyrms have no known predators and can often be seen fully engulfed in flame, which they use to cook their prey. It is unknown how ifrit wyrms reproduce, but seeing one wyrm is often an indicator that several more are nearby.

#289 Harra

The harra are an ancient race of polymer creatures that were created by the old gods as a punishment for mankind. Harra were meant to be a curse upon humanity, but they have since evolved and are now a beneficial, benevolent species. They are very intelligent and able to communicate with humans through telepathy. They are able to heal most diseases by touch and the most powerful harra are capable of keeping other creatures alive even if they are mortally wounded. They also have a strange affinity for electronics and are able to understand and control any system using radio waves. They can be found all over the world, but the harra believe their true home is in the sky.

#317 Gurdigoot

A gurdigoot is a small, scaly creature that has two eyes, two forelegs, and a long tongue. It is generally not very intelligent, but it is capable of rudimentary speech and is able to understand basic commands from humans. It lives in small groups of about ten gurdigoots and forages for food in the forests during the day. It returns to its hidden nest at dusk and will sleep until dawn. It has a strong sense of smell and can often be found hunting down large animals, such as elk or moose.

#350 Ddeinn

The ddeinn roams swamps and lava fields looking for fresh meat in an endless pursuit of food. Although ddeinns are strict carnivores, they have no preference on what meat they eat, often resorting to cannibalism or rotten meat when alternatives are scarce. Ddeinn's powerful wings allow them to traverse long distances quickly; whether they're swooping in from miles above or charging along the ground, there are few creatures that can escape this predator's razor-sharp, hungry maw. Ddeinn emit so much heat from their body that they can cook meat by sleeping on it, but this vast energy exodus is also what requires them to constantly be on the hunt for more, more, more.

#346 An fwo dur

An fwo dur share the majority of their DNA with an extinct armadillo-like creature that used to terrorize the mountainside. Unlike their ancestors, however, an fwo dur stand upright on two legs and reach heights of over nine feet tall. These intelligent creatures tower over the more primitive species in their ecosystem, both physically and intellectually; an fwo dur often use tools, build transient infrastructure, and communicate through disjoint chromatic aberrations which can also cause confusion and dizziness in other species.

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