Discover more creatures
#065 Aetyl Squid
Aetyl squids swim through sand like their aquatic cousins do through water. They survive off a primarily-meat diet that are captured either by trap or a surprise emergence from the sand, dragging their prey back underground. The aetyl squid also mixes sand with pungent ink to preserve leftover food for a long time.
#125 Holivax
The fabled holivax is a race of ancient colorsapping birds believed to now be extinct, but are widely referred to as exceedingly rare in ancient texts. Holivax are said to leech pigment from their surroundings, taking on hypersaturated colors reminiscent of the flora and fauna that are unfortunate enough to find themselves close enough to a holivax nest, drained of their color. It is written that holivax blood is able to cure blindness, and brightly shimmers with every color when exposed to even the littlest sliver of light.
#148 Dacagoth
Dacagoths are small, fluffy mushroom-like creatures that live in grottos and caves. They are about the size of a human thumb and are typically a light shade of gray. They spend most of their time sleeping and eating the rocks and fungus of the caverns they inhabit. After several years, they reach maturity and gain the ability to shed their sentience and become a regular mushroom.
#004 Avahi
Not much is known about where avahis originated, but they migrate in large packs extremely quickly, typically along water-adjacent routes. Their small stature and nimble speed makes them difficult to track and their spiny exterior carapace provides an excellent defense against most would-be predators. If you see one avahi, chances are there are many more avahis nearby; they communicate quietly with hand gestures and whole-body movement.
#052 D'Geft
D'geft are stone elementals that pass freely through mountains and stone, living solitary lives. Catching a d'geft binds his will to yours, enabling the binding one to control that d'geft's powers as if they were your own. When d'geft die, their souls weigh heavily on shifting tectonic plates that cause earthquakes and century-long ruptures that ultimately form a new mountain over time, which serves as an incubator for a new d'geft to eventually form within.
#217 Jauxckle
The jauxckle is a small mammal that typically calls colder forests its home, but will often wander into new areas in its post-life undead state. Although jauxckles exclusively feed on berries and other vegetation during their life, they also include meat in their diet during their undeath. A chemical process occurs upon their death that continues to animate their muscular system, moving the jauxckle using muscle memory but without an associated consciousness; although dead jauxckles look alive, they are merely shadows of their former life and cannot think, sense their environment, or feel pain. A side effect of this chemical process produces a thick, chromatic goo that oozes from their pores and keeps the body supple and moisturized.
#158 Taia
The taia is an ancient creature that has a history on this world that started long before humans. The taia appears visually as a hovering being of luminescent shadows that uproots entire trees in the vicinity to weightlessly orbit around it. As the taia continues on its eternal trek around the globe, it gently replants each tree in an ever-changing trail behind it. It is said that most trees spend about a thousand years per spot (referred to as a "tree lifetime") thanks to the taia's influence. Not much else is known about the taia or its powers.
#305 Goursherpoid
Goursherpoids are aggressive reptiles that have large, flat sensors in their eye which allows them to see every wavelength of light. They have a long t tail that they can use defensively to whack their predators, and they have a bone behind their eyeballs that allows them to move their body in any direction. They are aggressive, but not territorial, and will often pick fights with other goursherpoids for sport. They will kill other animals for food, but not for sport. When fighting, their tail is used to grab their opponent and hold them in place and their claws are then used to tear their prey apart.
#289 Harra
The harra are an ancient race of polymer creatures that were created by the old gods as a punishment for mankind. Harra were meant to be a curse upon humanity, but they have since evolved and are now a beneficial, benevolent species. They are very intelligent and able to communicate with humans through telepathy. They are able to heal most diseases by touch and the most powerful harra are capable of keeping other creatures alive even if they are mortally wounded. They also have a strange affinity for electronics and are able to understand and control any system using radio waves. They can be found all over the world, but the harra believe their true home is in the sky.
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