Discover more creatures
#023 Jibini
The jibini race mutated from field mice in radioactive forests in the east. Over time, both their size and their hunger grew to colossal proportions; when they're not munching on trees to sustain an eternal hunger, they can be seen playing tunnel games with other jibinis and laughing.
#370 D'eggio
This fearsome matriarch stalks egg-laying creatures in swamps and wetlands until it finds the perfect time to strike, then takes over their prey's egg-laden nest as if it were their own. D'eggios will lay on top of eggs for days or weeks at a time while tendril-like spikes on their underside piece each egg with microscopic holes and inject their own DNA directly into the egg, resulting in abominable mutant creatures that are more like d'eggios than their original species, although both parts often show through. Although most d'eggio offspring don't live long enough to reproduce, some variants can completely take over an entire biome with the right genetics.
#068 Werespirit
These poor souls thought death would be a sweet release from their lcyanthropic curse. Instead, werespirits go into a ghostly rage every full moon, furiously causing mild inconveniences and minor mishaps for people in the physical realm. Some cultures bury suspected werewolves with silver tombstones to keep their town were-free.
#046 Camp Spirit
Camp spirits only appear in cases where a human body has been burned alive and left alone. It's unclear how they form, but scientists have narrowed it down to something in the bones reacting to long-term exposure to ashes. They were common during the witch trials and often reproduced through a method of indirect induction, wherein they'd intentionally cause mischief that led to suspicions of more witches. Camp spirits are much rarer nowadays, but not entirely extinct. They've evolved to live much longer and learned a system of governance that allows them to induce new generations through coordinated mischief and subterfuge on nearby human towns.
#003 Scrut
Scruts live in the deep north, where they burrow long distances through snow and dirt in search of their next meal. They secrete a natural, sticky antifreeze through their fur which prevents their small bodies from freezing. Although they live largely-vegetarian lives, they have been known to eat whatever happens to be available when starving.
#043 Volcrano
Every volcano has at least one volcrano maintaining it. They do their best to keep out of sight but volcranos are bulky and slow. Volcanos as a species have been fate-bound to feed the volcanic lava until the end of time in order to keep it from seeking food outside of the volcano. It's the instinct they have immediately upon birth and it's the instinct they'll still be mindlessly striving for upon their inevitable death.
#036 Darunian
Darunians were cursed by the elder gods to live forever in an observer plane, unable to be seen by or communicate with anything else on the planet. Their memory was also affected by the curse, which resulted in a long, imperfect memory that perpetually causes them debilitating grief from trying to differentiate what has really happened to the world versus what they have only imagined. It's said that the first darunians were a legendary band of adventurers with great hubris that found themselves face to face with a jealous god who transformed them into the furry creatures they are now — and forever will be.
#175 Nemmen
Nemmen are small, purple fish that frequent reefy areas and the deep sea, but are also commonly caught to resell as consumer pets. They are soft to the touch and like to be pet by their owners, unlike most other fish. When nemmen are happy, they blow small bubbles that they play with, often swimming circles around each bubble. Most nemmen live two or three years.
#167 Telusiv
The telusiv is a predatory creature that often lives in the desert, but has been spotted in many other environments. Telusivs have a long, snake-like body and, although they spend most of their life on the ground, they are able to briefly swim through the air if necessary, enabling telusivs to move rapidly from one place to another. Its diet consists primarily of small rodents, insects, and other animals. Telusivs often travel in family packs, where the strongest will typically hunt and bring back large quantities of food for the others in the traveling "nest". Telusivs can also spit a paralyzing venom at prey or enemies, but this has a limited range, so they usually save it for special occasions.
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