Discover more creatures

#009 Rappariffian

Rappariffians have never had a confirmed sighting, but cultures throughout history have always told stories of some form of them, albeit with different names. These spectral presences weave themselves through dimensional planes, occasionally passing through our physical dimension. Stories are inconsistent on whether they're completely silent or screaming banshees.

#072 Mevi

Mevi is an ancient snake that's survived for hundreds of thousands of years, outliving all other intelligent life on the planet. It has developed an extraordinary taste for confusion in its prey, and so it plays intricate tricks on unsuspecting victims before they become dinner.

#124 Jotam

Jotams are small, furry creatures that resemble a cross between a squirrel and a large mouse. They have large ears and a long, boney tail, and their bodies are covered in soft, gray fur. Jotams have excellent memories; they also have a good sense of smell and can hear very low-frequency sounds. Jotams are generally peaceful creatures, but are known to become very violent when provoked. They live in extremely large groups and spend most of their time foraging for food.

#052 D'Geft

D'geft are stone elementals that pass freely through mountains and stone, living solitary lives. Catching a d'geft binds his will to yours, enabling the binding one to control that d'geft's powers as if they were your own. When d'geft die, their souls weigh heavily on shifting tectonic plates that cause earthquakes and century-long ruptures that ultimately form a new mountain over time, which serves as an incubator for a new d'geft to eventually form within.

#039 Gundir

Gundirs are feared beasts of the furthest reachest north. They move quickly and quietly, using the pelts of their prey both to stay warm and remain cloaked under cover. They have been known to masquerade as animals for up to a week before ambushing others. Natives in the area refer to gundirs as fi'ni, which roughly translates to "Layered Pelt Beast".

#141 Wartbug

The large wartbug is native to warmer forests on southern coasts, but has slowly spread throughout the continents over the years. They are about as large as a dog and primarily feed on berries and small forest-dwelling rodents. Wartbug shells are renowned for their durability and often sell for a high price. When a Wartbug is threatened in the wild, they will dig their feet into the ground to anchor themselves in place and then hide within their shell; predators will eventually give up versus their inpenetrable shell, but hunters and merchants will typically just cut off the wartbug's legs and haul the large body back to civilization.

#237 Armal phix

Strictly, the armal family of creatures are collectively results of sudden biological mutations on the common house dog after an exposure to aether mist. Although the biological change is minimal, the extreme difference in temperament and behavior has earned the armals their own classification. The phix mutation often results in a disproportionate growth of long hair from the joints and a painful extension of the skull. Armal phix are terribly aggressive and will attack anything that moves, regardless of whether it is threatening or could be eaten. The armal phix is a menace to many cities due to their quick reproduction cycle and ability to prey on small city animals for survival. If you see an armal phix anywhere near city limits, you should immediately report it to the authorities.

#374 Panileaf

A rare incubating leaf. When hatched, it's roots suck up all the nutrients in the soil and destroys the plants around it. These plants hatch a hundred years after they are taken out of their mother plant. The size of the leaves depends on how far it is from its mother plant when it hatches. The closer to its mother plants, the larger the leaves. The roots of the panileaf can be used as medicine for malnutrition as well as a drug. The leaves have no purpose other than helping to reproduce. The panileaf can be eaten by animals that have a stone stomach.

#311 Quammoth

The quammoth (a portmanteau of "aqua" and "mammoth" popularized by the eastern Squib coasters) is an aquatic mammoth-like mammal that calls oceanic vents home. These gigantic creatures are too large and heavy to swim; instead, they stand on four thick legs and walk along the seafloor. Quammoths offset their limited mobility by using dozens of lengthy tentacles to defend themselves, hunt small fish for food, and manipulate their environment. These tentacles have a stiff, wood-like skin that ancient Squib used to make canoes out of.

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