Discover more creatures
#101 Dhagarem
Dhagarems are a common species of invisible beast that can be found across the world, but most commonly in unsettled areas. They are mostly nocturnal, but their shadows can sometimes be seen in the day if they wake up hungry. It is unclear what dhagarems actually eat.
#106 Sidjif
The sidjif is a large, snakelike creature that is commonly used as a mount for the orcs and goblins of the world. Their massive bodies can grow up to 60 feet in length, and are powerful and muscular enough to support the weight of ten riders. They have four hearts, a large mouth, and several eyes that can be found on their head, neck, and body. They are very trusting and have been known to forge strong bonds with the riders that they are paired with. Their name comes from the sound that they make when they are pleased or hungry, which follows a short, warbling beat.
#201 Jigbat
Jigbats are large insects that resemble blue bats. They can be found throughout the world's forests and feed on insects, small birds, and berries. They sting their prey with a powerful paralytic venom that stains the skin blue, which they often use when they are hunting together in groups of several dozen. After taking down prey for food, jigbats will often turn on each other and fight over their share, often stinging other jigbats in the process. Jigbats are immune to their own species' venom, but if a jigbat has been stung, it will become paralyzed for several days and will be unable to eat or defend itself from future attacks. During this time, they will often hide in caves or other natural openings until their strength returns.
#250 Parloi
Parlois are large, herbivorous reptiles without a face that spend most of their time in the water. They are easygoing, almost to a fault. They will often ignore predators and let them eat them if it means that they can continue to relax. Their favorite food is leaves that have fallen from trees, and they have a strong grip that allows them to hold a floating branch on the water’s surface for hours as they munch away.
#282 Barrok
Barrok demons are found near the ruins of ancient temples. They are mischievous creatures that use their powerful legs to jump incredible distances. They are curious creatures, and will often break into houses to investigate, often rearranging furniture and leaving behind tiny trinkets.
#271 Frost Skrayll
Frost skrayll genetically diverged from the common skrayll during the Great Frosting, where their highly-malleable bodies adapted to changing weather conditions. Frost skrayll secrete a slimy substance that freezes instantly when exposed to air, which the frost skrayll uses to manage their internal temperature. In general, frost skrayll have also learned to use this mutation for increased mobility, allowing them to scale glaciers, burrow through hard ice, or create temporary land bridges.
#349 Flayansk
The flayansk originates in the far north, in the freezing highlands of Cotsk. Flayansk vary wildly in size throughout their life, growing quickly from the size of rodents to the size of large boulders, then eventually shrinking back to microscopic levels as they reach old age. No matter their size, however, flayansk struggle with their weight: since they weigh less than air, these creatures will hold themselves close to the ground with their massive claws so they don't float away into the atmosphere. Although flayansk can go for weeks (or, in some cases, months) without eating, starvation is still their leading cause of death due to being unable to get back down to the ground once they start floating away.
#300 Orimpa
Orimpas are small and fluffy creatures that resemble a cross between a squirrel and a small cat. They have large ears and a long, bushy tail, and their bodies are covered in soft, gray fur. Some regional variations also develop white or orange spots in their fur. Orimpas are extremely intelligent and have excellent memories; they also have a good sense of smell and can hear very low-frequency sounds. Orimpas are generally peaceful creatures, but are known to become very violent when threatened. They live in large groups and spend most of their time foraging for food. Their favorite food is acorns and sunflowers, which they crush on rocks to form a mixed powder that they sprinkle on other foods for flavor.
#368 Avar shlin
The feared avar shlin is an intrusive pest originating from radioactive swamps and dark forests. This long wriggler is best known for the debilitating toxin it induces within the eyes of anyone that sees it. Something about the avar shlin's image projected on a human retina causes a chemical reaction that produces what has been known as avar sludge; this goo slowly dissolves the intricate structures within the eyeball, resulting in a rare form of incurable blindness where the victim can still see, yet can't understand what is being seen. Avar shlin have been known to decimate entire kingdoms from within. Despite their destructive potential, avar shlins are not aggressive by nature and prefer to avoid confrontations with larger creatures. They are nocturnal, and during the day they will burrow into the ground to avoid detection. Their diet consists mainly of small insects and rodents, but they have been known to scavenge for larger prey if necessary.
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