Discover more creatures
#098 Amber
Ambers are the bane of a sailor's life and have driven many towns inland, away from the waters. After emerging from most sandy shorelines at night, they sit quietly upon rocks, physically reflecting picturesque faces from your most haunting memories.
#067 Winter Veln
Winter velns hide from predators by appearing flat or misfigured from a clever use of optical illusion camoflage, but they're actually typically very fat creatures. They eat snow and do a sort of reverse-photosynthesis, producing energy from darkness. Because of their plumpness, veln are a prized delicacy for almost every other creature in the famined tundras they inhabit. They strictly stick to a "reproduction cycle" that occurs approximately every six years, laying anywhere from sixty to eighty eggs per nest.
#095 Scotty
Believe it or not, scotties are actually descendants of dinosaurs! Scientists discovered a fourth classification of dinosaur, subterranean, during the disastrous decades-long journey to drill toward the planet's core for more resources. The scotties now kept as pets are a highly-domesticated breed meant to bring back the nostalgia and companionship of dogs for older generations.
#033 Crefih
The Crefih is an intelligent and tricky creature that attracts prey by reforming a tentacle-like appendage into the shape of a vulnerable animal. The body employs a natural camouflage and springs to attack anything that strays close to its trap. It's said that Crefih are nature's original tricksters.
#202 Fethid
Fethids are a species of large, fish-like creatures that live in the ocean. They are about two feet long and weigh about two hundred pounds. They are extremely intelligent and have evolved a complex system of language, culture, and social structure. They communicate with one another using a series of whistles and clicks that vibrate through water, which they use to convey complex ideas and emotions. They are known to be extremely peaceful and will not attack any other creature unless provoked, although they will defend themselves if necessary. Fethids have incredibly dense and strong skin that makes great armor when hunted.
#221 Gormilgrimimrsa
Gormilgrimimrsa are tall, green, and lean creatures that live in the forest. They are extremely agile and can run for half a day on pure adrenaline, but can be very sensitive. To hunt, they use their keen sense of hearing to find prey, then use a mix of sticks and grass to craft weapons. Gormilgrimimrsa are very lonely creatures and will emotionally attach themselves to whoever is paying attention to them, often to their detriment.
#272 Gwievft
Gwievft are large, aquatic eels that are typically found in underwater mycelium caverns, although they sometimes explore more open waters. Gwievft have an extremely venomous bite that can completely paralyze dolphins, sharks, and humans within hours and lead to death shortly after. During this time, the gwievft toxin has opium-like effects in the victim that work to keep it calm and avoid struggling. Gwievft toxins have been successfully extracted by natives for use in sacrificial and ceremonial drinks for centuries, although ranching them is an extremely dangerous job.
#165 Shaleel
The shaleel is a large, multi-colored reptile that inhabits the swamps and wetlands of Oorzh. Being mostly aquatic, the shaleel usually only comes to land when it is voluntarily wanting to shed its skin. Shaleels have a long, constantly-tapping tail that produces an electrical current that they use to incapacitate fish while hunting. When a predator or a new potential mate approaches, the shaleel will raise its tail high above its head and then slam it down; if the creature is a potential mate, the electrical current will cause an explosion of green sparkles that attracts the mate. If the creature is a predator, the explosion will usually ward it off.
#322 Ungarmel
When a creature is near, an ungarmel on the prowl will curl up in a ball and hover above the ground, doing its best to blend in with the environment in order to catch its prey unaware. When the time is right, the ungarmel will attack by releasing the creature inside it that drinks blood. After a successful hunt, the creature returns and eventually shares its spoils from inside the ungarmel.
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