Discover more creatures

#075 Vwamil

The first vwamil discovered swam out of a hot springs in a crowded, national park in the winter. The park was immediately shut down for investigation into what the unknown creature was, which then led to the discovery that vwamils commonly live in the deepest crevasses in many popular hot springs around the world. Why that first vwamil left the boiling water for a cold, winter day is still unknown.

#097 Whalewalker

These hulking creatures once dominated the long-lost oceans. As the heat wave intensified and oceans began to evaporate, the first whalewalker ancestors adapted their way onto land. Whalewalkers lay down and open their gigantic mouth, then remain still for days at a time to lure in bugs and other small animals before chomping down for a calorie-packed bite. They live lonely, frequently-migrating lives.

#092 Arochngiap

Arochngiaps are sentient, blind masses of undeveloped meat found deep underground and in caves. They move slowly and grow random limbs, with records showing anywhere from 0-10 arms and legs. They can often be found in small pools of still water, absorbing nutrients through their skin.

#111 Quernug

The quernug is a strange creature that resembles a sheep. They stand about 2ft tall and are covered in purple, matted wool, have a frog-like mouth, and have two horns on the sides of their head. Quernugs make a strange barking sound and will hop around, blindly following humans and other creatures. They are generally harmless, but may sometimes bite their companions, resulting in serious wounds, infection, and prolonged illness. Quernugs reproduce by spitting up eggs in a nest of mud and rotting leaves.

#006 Dune Beetle

Dune beetles are the speedsters of the desert. You wouldn't expect it given their colossal size, but these severely-overgrown bugs can reach speeds of over a hundred miles per hour across flat land. Their flight, however, is much slower and more controlled. It's a shame the dune beetle is so aggressive and temperamental, because it would make a great domesticated vehicle for those who live in the desert.

#172 Krangof

Krangofs are most notable for their pungent odor and high-pitched, loud calls. They are largely-solitary, aggressive scavengers and maim any other animal that they perceive as a threat. Their sharp teeth are formed into a single, solid, serrated blade. Krangofs are the only creature completely impervious to the venomous bite of a poxip, among many other poisons. Krangofs are very smart and sometimes work together in small groups to hunt the animals that they need to survive, although they are untrustworthy and will backstab others to gain more food for themselves after completing the hunt.

#336 Gardical

Gardicals are large, amphibious creatures. They are slow and clumsy on land, but are incredibly graceful in water. Gardicals are mostly docile, but it will become extremely agitated and aggressive if they lose sight of their young. Their thick skin is extremely resilient and they are capable of surviving falls from incredible heights and even being shot by guns and harpoons.

#151 Zamperk

Zamperk are large, powerful creatures related to ancient dragons, but classified as a modern hydra. They are covered in thick dragon scales made of opaque crystals and have large, razor-sharp claws and teeth. They have long, whip-like tails with an accelerated regeneration factor that often not only heals all cuts and wounds, but also spawns additional, conjoined zamperk bodies as appendages. Zamperk scales are a common medicinal component when ground up into fine powder. Zamperks can also be found hibernating in large caves, particularly those found inset in mountainous terrain. Zamperks sometimes sleep for years at a time and are very difficult to wake up; however, whenever a zamperk awakens, they experience intense hunger and will hunt down the first living thing they see.

#180 Scordul

Scorduls are large, slow-moving amorphous blobs of flesh and bone that live in the forest. They are nocturnal and will often hide in caves or behind rocks, waiting for prey to come close. They can also camouflage themselves by changing their shape through a complicated bone-reconfiguration process or by coating themselves with a thin membrane of clear mucus that reflects light and smell. They are highly poisonous and will often lay in wait for days or weeks for the perfect time to strike their prey. A scordul bite is extremely painful, and anyone unfortunate enough to survive an encounter will likely lose at least the limb in which the bite occurred, but maybe more.

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