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#097 Whalewalker

These hulking creatures once dominated the long-lost oceans. As the heat wave intensified and oceans began to evaporate, the first whalewalker ancestors adapted their way onto land. Whalewalkers lay down and open their gigantic mouth, then remain still for days at a time to lure in bugs and other small animals before chomping down for a calorie-packed bite. They live lonely, frequently-migrating lives.

#078 Etorg

Etorgs are the living skeletal remains of eternal giants. Although most have grown bored of life and live solitary lives atop mountains or in colossal underground caves, younger etorgs will sometimes adopt a city, curl up around it, and patiently watch generations of lives unfold. Etorgs also love sandwiches, which they occasionally make by uprooting entire forests to squish between two slabs of planetary crust.

#247 Rhaizel

The rhaizel is a quadrupedal creature with a long, spindly body. It has two sets of arms, one of which is normal in size and the other of which is short and stubby. It has a wide, fanged maw and small, beady eyes. Its skin is covered in stiff, sharp bristles and its legs are equipped with extra sets of claws for climbing. The rhaizel is an agile navigator of any environment and can move both quickly and quietly. Rhaizels reproduce asexually, with themselves, and lay a set of two dozen eggs per year.

#188 Crysion

Crysions exhibit an interesting physical phenomenon not entirely understood yet by scientists: the refraction of their scales reflects light such that crysions are only visible in water and invisible out of water. After death, the crysion's scales begin a chemical decomposition process that results in less and less "invisibility" over time. Crysion meat is one of the most nutritious fish and said to be extremely good for maintaining healthy eyes.

#155 Gebloon

The gebloons are a race of intelligent beings that resemble orange blobs with a face. They are about 3 feet tall and have four arms and two legs, although those appendages are usually part of their blob and out of sight when not in use. Gebloons live in small, highly-political villages scattered across their planet of G'bledula, which orbits a red giant that emits large amounts of radiation they absorb for food and energy through a modified form of photosynthesis. Although some gebloons have been brought to our planet, they have a hard time surviving off the sun's comparatively minimal radiation and are less energetic and visibly less saturated as a result.

#191 Sabbi san

Sabbi san are a phylum of four-legged microscopic tardigrades first described by Austrian zoologist Robby Saab in 2195, who discovered them in a tainted cave water sample. Sabbi sans move quickly in water or on land with a gait that closely resembles that of a trotting goat, although they are also capable of supporting weight on their hind legs and walking bipedally. While sabbi sans were discovered in and often frequent wet caves, they've also been discovered in all kinds of wet climates, and even migrate through natural water cycles and rainfall.

#258 Tarodo

Tarodos are dangerous cave-dwelling creatures. Their long tentacles are able to find and grasp prey from far away to drag it into their subterranean lairs. Tarodos usually hunt alone from the safety of their lair, but sometimes a few tarodos will group up to work together and overwhelm larger prey. While their sticky, venomous tentacles are a threat to most animals, some fish are able to swim up the tentacles and into the tarodo's mouth to retrieve half-digested fish scraps, as the tarodo's hooked tentacles struggle to grab small things that are moving quickly up the tentacle.

#333 Gremalf

The gremalf can be found in large herds in forests, hills, and mountains. Gremalves are large, cloven-hoofed animals that are kept by many farmers for their rich, orange milk. A gremalf herd is usually led by a single dominant female known as the "queen." The queen will determine where the herd feeds and will attack and kill any other gremalves who try to assume her position.

#322 Ungarmel

When a creature is near, an ungarmel on the prowl will curl up in a ball and hover above the ground, doing its best to blend in with the environment in order to catch its prey unaware. When the time is right, the ungarmel will attack by releasing the creature inside it that drinks blood. After a successful hunt, the creature returns and eventually shares its spoils from inside the ungarmel.

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