Discover more creatures

#050 Mahaman

Mahaman that are humanoid birds that exist partially outside of time, which manifests visually with the eponymously-named phenomenon mahamans are known for: superpositions of their body in several simultaneous slices of time appear in tandem to others, which results in creatures that look blurry, morphing, and duplicated.

#117 Gomligu

The gomligu is an large creature that resembles a rabbit, but with a long tail and thick, grey patches of rubbery skin. The gomligu is a rather shy and timid creature that flees readily, but they can occasionally be seen wandering about in enchanted forests on their hind legs if you're quiet enough to sneak up on one. While it's generally thought to be good luck to see a gomligu, it is strongly advised you never chase one.

#222 Oltang

The oltang is a large, green, lizard-like creature that inhabits the swamps and wetlands of Oorzh. Being mostly aquatic, the oltang usually only comes to land when it is voluntarily wanting to shed its skin. The oltang has a long, constantly-shaking tail that produces an electrical current. When a predator or a new potential mate approaches, the oltang will raise its tail high above its head and then slam it down; if the creature is a potential mate, the electrical current will cause an explosion of green sparkles. If the creature is a predator, the shock will usually ward it off.

#157 Spacebunnies

Spacebunnies are planet-sized pests of the universe that burrow into spacetime tunnels, leaving catastrophic black holes behind. Seeing a spacebunny in the sky is the worst omen someone can ever hope to see, both because their presence foreshadows an inevitable slide of the planet into the black hole's gravitational pull and also because the sight of a space bunny in the sky causes all who see it to go completely and irrevocably insane, which has razed entire civilizations long before their planet was eventually destroyed.

#175 Nemmen

Nemmen are small, purple fish that frequent reefy areas and the deep sea, but are also commonly caught to resell as consumer pets. They are soft to the touch and like to be pet by their owners, unlike most other fish. When nemmen are happy, they blow small bubbles that they play with, often swimming circles around each bubble. Most nemmen live two or three years.

#335 Gleetaus

Gleetauses are large beasts with spiked tails and a body covered in soft, fluffy fur. They are very fast and will often chase down small game such as rabbits, squirrels, or foxes. They are generally peaceful creatures and will avoid conflict unless provoked. The gleetaus is also well-known for its ability to vertically jump up to ten feet high. As an adult, gleetaus snouts will elongate and their tails will grow significantly longer and split many times, sometimes growing as many as nine distinct tails if they grow old enough.

#329 Alsjepsel

The alsjepsel is a large reptile-mammal hybrid that frequents acidic swamps in the southern hemisphere. The alsjepsel were first discovered by Nin adventurers that mistook them for a demon and started a century-long crusade to wipe them out, which left a nearly extinct population. These days, alsjepsel have mostly been able to repopulate, but keep to themselves and stay far away from humans when possible. When threatened they may attack, but otherwise the alsjepsel is a generally docile herbivore.

#336 Gardical

Gardicals are large, amphibious creatures. They are slow and clumsy on land, but are incredibly graceful in water. Gardicals are mostly docile, but it will become extremely agitated and aggressive if they lose sight of their young. Their thick skin is extremely resilient and they are capable of surviving falls from incredible heights and even being shot by guns and harpoons.

#359 Nadraghb

The nadraghb are extradimensional beings that physically resemble earthly raccoons in appearance, but that's where their similarities to any creatures on this planet end. Nadraghb seem to freely manipulate spacetime, allowing them to move at superluminal speeds, fly, or phase through matter on another plane. Nadraghb have a complex social structure, valuing community, cooperation, and self-improvement. They have a strong sense of family, often living in large groups with close-knit bonds. Their society is ruled by a council of elders, chosen for their omniscience and experience, who assign quests to those in lower castes and mentor the young. Although nadraghb seem incapable of speaking or understanding human languages, they do seem to have a sense of humor; when visiting our world, they often fashion clothes to look like ninjas, bandits, or cowboys. These creatures are capable of using literally any object as a weapon and will always fight their way out of any sticky situation. Despite their advanced abilities, however, the nadraghb are largely peaceful creatures, often preferring to spend their time studying the quantum plane or watching cartoons.

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