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#018 Blaud
Blauds are tiny, goat-like creatures that can grow up to an inch tall when fully grown. Although they love the rain, it often washes them away, causing them to drown. They are extremely sensitive to the sun and will die if exposed to it for too long. To protect their small colonies from the elements and being stepped on, blauds will often burrow in the ground and sleep for several days at a time, taking turns in shared holes.
#077 Fring
Frings are a species with the ability to change their size at will. Permanent aspects of their society like their homes and businesses are incredibly tiny and can only be seen or used while they're their smallest size, but they often size up when exploring their surroundings or adventuring together. They are able to survive off very little food and water by shrinking down when they eat.
#099 Sneacock
Once upon a time, a snake and a peacock found a way to produce an offspring. That offspring's intimidating colors and wholly evil nature quickly made it the dominant species of its island, where it reproduced and overpopulated for centuries before a merchant's ship brought the predator to the mainland. The island is now known as Sneacock Island and it is strictly forbidden lest another devastating sneacock outbreak occur again.
#052 D'Geft
D'geft are stone elementals that pass freely through mountains and stone, living solitary lives. Catching a d'geft binds his will to yours, enabling the binding one to control that d'geft's powers as if they were your own. When d'geft die, their souls weigh heavily on shifting tectonic plates that cause earthquakes and century-long ruptures that ultimately form a new mountain over time, which serves as an incubator for a new d'geft to eventually form within.
#208 Marvenken
Marvenkens are sea creatures that prey specifically on sailors and passengers to small- to medium-sized boats. Although they typically dwell near the bottom of whatever body of water they've called home, any time a marvenken finds something shiny along the ocean floor they will float closer to the surface in search of boats and unassuming victims. By holding the shiny object in their mouth, they'll reflect sunlight towards the boat to draw attention to itself and hold the object just beneath the surface, as if offering it to the ship's passenger. If their prey reaches into the water to grab the object, the marvenken will quickly wrap a dozen tentacled appendages around whatever they can and pull their dinner into the water, where it is quickly dragged back down into the depths and never seen again.
#311 Quammoth
The quammoth (a portmanteau of "aqua" and "mammoth" popularized by the eastern Squib coasters) is an aquatic mammoth-like mammal that calls oceanic vents home. These gigantic creatures are too large and heavy to swim; instead, they stand on four thick legs and walk along the seafloor. Quammoths offset their limited mobility by using dozens of lengthy tentacles to defend themselves, hunt small fish for food, and manipulate their environment. These tentacles have a stiff, wood-like skin that ancient Squib used to make canoes out of.
#316 Domestic Szon
For centuries, the nation-state of Szo have primarily fed their people with domestic szon and, in turn, fed their szon with their recently-deceased citizens. As a result, this domesticated variant of the deep-sea szon has taken on a deep symbolism for responsible population control. The domestic szon lacks the large mouth of its oceanic cousin and instead absorbs food particles through its gills, where it's filtered into the stomach. In times of crisis, Szo has been able to economically recover almost entirely from exports of an overabundance of szon.
#319 Drontinc
Drontincs are tiny dragons which primarily communicate through telekinesis. They often get caught up in the winds and blown across the world, which makes them particularly adventurous and inquisitive for a species which has such a short lifespan. Every spring, when drontincs are newly hatched, they are sent on a quest to find their mate. It is an incredibly challenging process, as they must learn to navigate the landscape (many drontincs will get caught in storms and blown off into the ocean), but once they have found their mate, they will spend their lives together in a small home beneath the earth.
#365 Pin-yoch
Pin-yoch are microscopic organisms that manifest and control hordes of large, humanoid spirits that can leap up to 100 feet in the air. Pin-yoch use these ethereal puppets to gather resources and defend themselves against predators, but also to enjoy themselves through the art of dance. Pin-yoch are best capable of manipulating the physical world through their spirits, using them to move objects and even create complex structures and reusable tools. Pin-yoch communicate with each other through a series of clicks and chirps, which are repllicated and amplified through their puppet spirits. These sounds are inaudible to the human ear, but can be picked up by other pin-yoch within a mile radius. The puppet spirits are also able to mimic the sounds and movements of other creatures, which helps the pin-yoch gather information or avoid danger by manipulating would-be predators. Pin-yoch are difficult to study as they are so small and elusive, but scientists believe they have a complex reproductive system that involves the merging of multiple pin-yoch to create a new organism. This process is still not fully understood and is a subject of much research and speculation. Overall, pin-yoch are fascinating creatures that continue to intrigue scientists and mystics alike with their unique abilities and behaviors.
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