Discover more creatures

#084 Hathawallow

Hathawallows are slow, bulky land walruses that choose to travel among packs of other species, forming symbiotic relationships wherever they go. The average hathawallow is incredibly smart and manipulative, often positioning itself to sacrifice those in its herd before any harm could possibly come to it. Hathawallow fur is coveted for its silky texture and warmness, and its stark, blue blubber can be used for a myriad of useful purposes. Tracking and bringing down a hathawallow is a fiscally-fruitful endeavor — as long as things go well for the hunters.

#123 Fenglokam

Fenglokam are stout snake-like creatures with strong limbs, broad feet and a thick tail. They are very hardy animals that can live in virtually any environment or climate and emanate cold from their body rather than heat. Their diet consists mainly of roots, grubs, worms and small insects. They are also known for their loud mating calls that can be heard for miles, which continually screetch at the resonant frequency of packed sand.

#217 Jauxckle

The jauxckle is a small mammal that typically calls colder forests its home, but will often wander into new areas in its post-life undead state. Although jauxckles exclusively feed on berries and other vegetation during their life, they also include meat in their diet during their undeath. A chemical process occurs upon their death that continues to animate their muscular system, moving the jauxckle using muscle memory but without an associated consciousness; although dead jauxckles look alive, they are merely shadows of their former life and cannot think, sense their environment, or feel pain. A side effect of this chemical process produces a thick, chromatic goo that oozes from their pores and keeps the body supple and moisturized.

#228 Agriot

Agriots are long, thin beetles with bright orange wings. They are primarily nocturnal, and spend their days sleeping in the hot desert sands; they will spend the night flying and catching insects in their long, thin pincers. Agriots tend to live by themselves, but will gather together in groups of up to three to eat a larger meal. Sharing a meal in this way seems to create a bond that precludes any aggression between those agriots from that point onward.

#222 Oltang

The oltang is a large, green, lizard-like creature that inhabits the swamps and wetlands of Oorzh. Being mostly aquatic, the oltang usually only comes to land when it is voluntarily wanting to shed its skin. The oltang has a long, constantly-shaking tail that produces an electrical current. When a predator or a new potential mate approaches, the oltang will raise its tail high above its head and then slam it down; if the creature is a potential mate, the electrical current will cause an explosion of green sparkles. If the creature is a predator, the shock will usually ward it off.

#160 Mechacrab

Mechacrabs were ironically given their name after a sarcastic explorer discovered the species in an underground cave on a spiritual voyage deep in the far east. Mechacrabs have detachable legs and hard, modular shells that they can reconfigure and reattach new legs and hand-made appendages anywhere they need them. It is believed they are incredibly smart and inventive, but the species lacks the physiology necessary for speech or language functions and is plagued by a particularly short natural lifespan.

#275 Foyud

Foyud are small insects that look like perched butterflies. However, foyuds are actually more closely related to arachnids that wear "wings" purely for decoration and dissuading predators. Beneath their wings, foyuds walk on dozens of tiny articulated legs. Foyuds cannot fly or even jump, and spend most of their time slowly stumbling from vegetation to vegetation in constant search of food.

#331 Vok'til

Vok'til are a rare race of reptile that can sometimes be found in dormant volcanos and other warm, cavernous mountains. Although they have small wings, they are incapable of flight; rather, they use their wings to aerodynamically change directions quickly when sprinting along the ground, and occasionally to slow their fall or glide when making large, vertical jumps along their cliffside. Vok'til have hollow, brittle bones that make them incredibly light but also fragile. Vok'til are very aggressive creatures and will chase (and attack) almost anything that moves, even if it's inedible.

#336 Gardical

Gardicals are large, amphibious creatures. They are slow and clumsy on land, but are incredibly graceful in water. Gardicals are mostly docile, but it will become extremely agitated and aggressive if they lose sight of their young. Their thick skin is extremely resilient and they are capable of surviving falls from incredible heights and even being shot by guns and harpoons.

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