Discover more creatures

#073 Pinbin Snake

Pinbin snakes are totally harmless, almost-friendly creatures. They eat grass, lick rocks for fun, and rarely grow more than a foot long. Their eyes are a delicacy among the rich.

#170 Hevvet

Hevvets are intelligent, house-sized horse-like creatures that frequent the snowy tundras and far north. Hevvets were historically unfriendly creatures—aggressively attacking anyone near their homogenous cities—until a large war broke out in the region that divided up the land among the victors. Nowadays, most hevvets have integrated into human societies and the few historically-hevvet cities left might as well be human societies now, given that hevvets account for less than 1% of the population in even the densest city. It is said that there are groups of traditional hevvets still living in caves and the wilderness, scheming and plotting a golden new age for their dying race. There are rumors that a single purely-hevvet town still exists somewhere called the "Warden".

#106 Sidjif

The sidjif is a large, snakelike creature that is commonly used as a mount for the orcs and goblins of the world. Their massive bodies can grow up to 60 feet in length, and are powerful and muscular enough to support the weight of ten riders. They have four hearts, a large mouth, and several eyes that can be found on their head, neck, and body. They are very trusting and have been known to forge strong bonds with the riders that they are paired with. Their name comes from the sound that they make when they are pleased or hungry, which follows a short, warbling beat.

#108 Nulstiver

Nulstivers are large, werecreatures that are native to ancient tundra wastelands. They are generally quite docile and tend to move extremely slowly unless provoked. Despite being quite fearsome in appearance, they are typically quite friendly, often bringing the young children of nearby villages any inedible trinkets they find in the wild. Nulstivers tend to live in large groups, with a single alpha male and female leading the pack. Each nulstiver is responsible for helping raise the young of the pack in a similar way to a wolf pack or a pride of lions. While other types of werecreatures are typically solitary hunters, nulstivers will usually work together to catch large prey animals. The two most prominent features of a nulstiver are their jaws, which are lined with sharp teeth, and their thick, bony, shield-like scales that cover the top of their head and the majority of their back.

#201 Jigbat

Jigbats are large insects that resemble blue bats. They can be found throughout the world's forests and feed on insects, small birds, and berries. They sting their prey with a powerful paralytic venom that stains the skin blue, which they often use when they are hunting together in groups of several dozen. After taking down prey for food, jigbats will often turn on each other and fight over their share, often stinging other jigbats in the process. Jigbats are immune to their own species' venom, but if a jigbat has been stung, it will become paralyzed for several days and will be unable to eat or defend itself from future attacks. During this time, they will often hide in caves or other natural openings until their strength returns.

#215 Zemyl

The zemyl is a small and brightly colored mammal that lives in mountain ranges. It has a penchant for collecting rocks, prefers to eat a diet of flowers and insects, and is capable of traveling at great speeds by rolling down hills. If you ever encounter a zemyl, it is advised that you shout the phrase "zemyl!" at it to ward it off, as this is the one word that zemyls are absolutely terrified of.

#316 Domestic Szon

For centuries, the nation-state of Szo have primarily fed their people with domestic szon and, in turn, fed their szon with their recently-deceased citizens. As a result, this domesticated variant of the deep-sea szon has taken on a deep symbolism for responsible population control. The domestic szon lacks the large mouth of its oceanic cousin and instead absorbs food particles through its gills, where it's filtered into the stomach. In times of crisis, Szo has been able to economically recover almost entirely from exports of an overabundance of szon.

#335 Gleetaus

Gleetauses are large beasts with spiked tails and a body covered in soft, fluffy fur. They are very fast and will often chase down small game such as rabbits, squirrels, or foxes. They are generally peaceful creatures and will avoid conflict unless provoked. The gleetaus is also well-known for its ability to vertically jump up to ten feet high. As an adult, gleetaus snouts will elongate and their tails will grow significantly longer and split many times, sometimes growing as many as nine distinct tails if they grow old enough.

#368 Avar shlin

The feared avar shlin is an intrusive pest originating from radioactive swamps and dark forests. This long wriggler is best known for the debilitating toxin it induces within the eyes of anyone that sees it. Something about the avar shlin's image projected on a human retina causes a chemical reaction that produces what has been known as avar sludge; this goo slowly dissolves the intricate structures within the eyeball, resulting in a rare form of incurable blindness where the victim can still see, yet can't understand what is being seen. Avar shlin have been known to decimate entire kingdoms from within. Despite their destructive potential, avar shlins are not aggressive by nature and prefer to avoid confrontations with larger creatures. They are nocturnal, and during the day they will burrow into the ground to avoid detection. Their diet consists mainly of small insects and rodents, but they have been known to scavenge for larger prey if necessary.

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