Discover more creatures
#070 Cycti
Cycti are an artificial race created by infusing gorilla DNA in a spliced cactus-bramble plant that evolved sentience and intelligence only a year after inception. Now, they roam the deserts with armies of sub-humans blindly following their vast intelligence, strength, and survival skills. Their name is naturally pronounced with unnatural vocal sounds, but humans typically call them "kicks".
#064 Ytrail
Ytrail are large snail-like creatures found in frozen areas. Their shell is an immaculate conductor of heat, which keeps their body warm on even the coldest days. Domesticated ytrails are often ridden by small children to get to and from school and their friends' houses.
#135 Lononin
Lononins are strange, trans-dimensional birds that are infamous for their ability to teleport anything they touch into another dimension. With no ears, all lononins are deaf. Younger lononins are usually very skittish and shy, often immediately teleporting away from unwary travelers who get too close.
#048 Dolli Buea
Dolli Buea are large creatures that inhabit the arboral wetlands. While they are generally large in size, they seem to be able to freely swim in even the smallest of puddles and are somehow able to fully submerge themselves and re-emerge in another body of water. The water any buea swims in becomes impossibly murky, making it impossible to see anything past the water surface.
#161 Adrakas
The adrakas is a giant leathery fish about the size of a small city. Its highly porous skin allows it to breathe in the water or on land, and its mouth is designed to eat all manner of creatures, from mammals to plants to rocks. The adrakas lifespan has yet to be determined, but they've been reported to have endured through more planetary-scale changes and geologic periods than mankind has. They have no known predators.
#266 Zajg
Zajg (spelled zayg in some locales) are a faceless fish common in warm reefs. These large trawlers use a version of echolocation that provides better information about their surroundings compared to typical fish eyesight. This sensory system allows zajg to dominate their habitats using tactical positioning and almost-omniscient knowledge of what is happening where. Although zajg reproduce often, their populations are often controlled by local fishermen.
#339 Karkat
Karkats are medium-sized creatures that spend most of their time on the ocean floor, though they will occasionally come to the surface for air. They have hollow bones and two long, nearly prehensile tails that help them to swim quickly. When they are at the surface, they tend to gather in large groups and quietly observe the world around them. They have very soft skin and are very gentle creatures.
#347 Spectrowl
This large avian is colloquially known as the "master of camouflage" because of the hard, spectral shards that cover its body. These scales contain thousands of prisms that capture ambient light and reflect a perfect representation of an uninterrupted atmosphere, effectively rendering the spectrowl invisible at most wavelengths. Because spectrowl shards are so delicate, their system camouflage can easily be damaged or disrupted in the event of a physical injury; when this happens, they have been known to reflect laser-focused beams of light that may temporarily or permanently blind those nearby. In ancient times, spectrowl were thought to be creatures from another dimension and were purposefully injured at large gatherings to produce great spectacles of light.
#180 Scordul
Scorduls are large, slow-moving amorphous blobs of flesh and bone that live in the forest. They are nocturnal and will often hide in caves or behind rocks, waiting for prey to come close. They can also camouflage themselves by changing their shape through a complicated bone-reconfiguration process or by coating themselves with a thin membrane of clear mucus that reflects light and smell. They are highly poisonous and will often lay in wait for days or weeks for the perfect time to strike their prey. A scordul bite is extremely painful, and anyone unfortunate enough to survive an encounter will likely lose at least the limb in which the bite occurred, but maybe more.
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