Discover more creatures
#023 Jibini
The jibini race mutated from field mice in radioactive forests in the east. Over time, both their size and their hunger grew to colossal proportions; when they're not munching on trees to sustain an eternal hunger, they can be seen playing tunnel games with other jibinis and laughing.
#065 Aetyl Squid
Aetyl squids swim through sand like their aquatic cousins do through water. They survive off a primarily-meat diet that are captured either by trap or a surprise emergence from the sand, dragging their prey back underground. The aetyl squid also mixes sand with pungent ink to preserve leftover food for a long time.
#046 Camp Spirit
Camp spirits only appear in cases where a human body has been burned alive and left alone. It's unclear how they form, but scientists have narrowed it down to something in the bones reacting to long-term exposure to ashes. They were common during the witch trials and often reproduced through a method of indirect induction, wherein they'd intentionally cause mischief that led to suspicions of more witches. Camp spirits are much rarer nowadays, but not entirely extinct. They've evolved to live much longer and learned a system of governance that allows them to induce new generations through coordinated mischief and subterfuge on nearby human towns.
#123 Fenglokam
Fenglokam are stout snake-like creatures with strong limbs, broad feet and a thick tail. They are very hardy animals that can live in virtually any environment or climate and emanate cold from their body rather than heat. Their diet consists mainly of roots, grubs, worms and small insects. They are also known for their loud mating calls that can be heard for miles, which continually screetch at the resonant frequency of packed sand.
#039 Gundir
Gundirs are feared beasts of the furthest reachest north. They move quickly and quietly, using the pelts of their prey both to stay warm and remain cloaked under cover. They have been known to masquerade as animals for up to a week before ambushing others. Natives in the area refer to gundirs as fi'ni, which roughly translates to "Layered Pelt Beast".
#247 Rhaizel
The rhaizel is a quadrupedal creature with a long, spindly body. It has two sets of arms, one of which is normal in size and the other of which is short and stubby. It has a wide, fanged maw and small, beady eyes. Its skin is covered in stiff, sharp bristles and its legs are equipped with extra sets of claws for climbing. The rhaizel is an agile navigator of any environment and can move both quickly and quietly. Rhaizels reproduce asexually, with themselves, and lay a set of two dozen eggs per year.
#182 Artik-un
Artik-un are hoofed creatures domesticated for their speed, strength, and intelligence. Artik-un have an excellent sense of balance and can leap twenty times their height in the air, where they're also capable of contorting their body in response to wind pressure to ensure they always land hooves-down. An artik-un reaches full adult development after three years and have an average lifespan of 10 to 20 years.
#255 Squirmpod
Squirmpods are large, plant-like life forms often found in or around the greater rainforest regions. They are about the size of a small human and appear like a giant tree sprout, with a gray-brown trunk and a dark green, leaf-like canopy sprouting from the top that squirmpods passively absorb ambient nutrients from. Despite their stumpy appearance, they are surprisingly very fast and agile. To get around, they bend their trunk backward, quickly growing a new leg at the base of the trunk and leave their old leg behind. These broken-off leg sections will quickly grow roots of their own into the soil and become a new squirmpod to continue their species' rapid proliferation.
#309 Vargon
Vargons are enormous, thick-skinned reptiles that form the natural apex predator in the kingdom of Skulnir. They are visibly descended from several different creatures and have four clawed feet and feathery wings, which are hidden beneath their thick, leathery skin. They have a mouth full of razor-sharp teeth and a long, whip-like tail that they use to hunt prey and defend themselves. Vargons are incredibly tough and muscular and will kill anything in their path; however, they are also very clever and will usually avoid confronting creatures larger than themselves, unless they are extremely hungry or highly provoked.
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